# Build your own render tool for a brand look with Claude Code

PaperChase agent use case (free feed entry), version 1.0. Source: [Szymon (@aecyydesign on X)](https://x.com/aecyydesign/status/2114825374961897939), 2026-10-26.

## What they did

The designer described the look they wanted and had Claude Code build a dedicated browser app for it: controls for shape and material, a WebGL2 path tracer for realistic light, denoising on WebGPU and export of 4K looping clips. The tool now produces a family of visuals in one style on demand instead of each image being made by hand.

## Worth knowing

A small internal tool keeps a visual style consistent across many assets, which is hard to get from prompting an image model each time. Path tracing in the browser is heavy, so expect long renders on weak GPUs.

## Workflow template

```text
Apply this workflow to [your project]:
1. Collect three reference images of the look and name what makes it
2. Ask for a single-page tool with sliders for only those qualities
3. Add a still export first, then video loops
4. Lock a few presets as your brand set
5. Keep the tool in a repo so it can be fixed later
Stop and ask me before anything irreversible: deploys, payments, sends or deletes.
```

## Steps

1. **Collect three reference images of the look and name what makes it.** Collect three reference images of the look and name what makes it
2. **Ask for a single-page tool with sliders for only those qualities.** Ask for a single-page tool with sliders for only those qualities
3. **Add a still export first, then video loops.** Add a still export first, then video loops
4. **Lock a few presets as your brand set.** Lock a few presets as your brand set
5. **Keep the tool in a repo so it can be fixed later.** Keep the tool in a repo so it can be fixed later

## Credit

Workflow reported by Szymon (@aecyydesign on X): https://x.com/aecyydesign/status/2114825374961897939

Summary and template written by PaperChaseWebb in our own words. Questions: mgmt@paperchasewebb.com
