# Tag every decision in your game's log with who made it

> Thirteen weeks into a fishing and exploration game, a solo developer keeps a Decisions.md with more than 350 entries, each tagged [USER] or [PROPOSED], so the agent knows which choices are settled and which it may revisit.

- URL: https://paperchasewebb.ai/bots/marketplace/items/tag-every-decision-in-your-game-s-log-with-who-made-it/
- Type: Agent use case pack
- Category: Games
- By: PaperChaseWebb
- Works with: Claude Code (named in the listing); Plain .md
- Price: Free USD
- Difficulty: Beginner
- Setup time: 15 min
- Time to result: One working session
- Format: Markdown (.md) file, tag-every-decision-in-your-game-s-log-with-who-made-it.md
- Version: 1.0, updated 2026-10-27
- License: Personal and commercial use. Credit the original source when you share the workflow.

## What you end up with

An untagged decision log lets an agent treat its own old guesses as your rules.

## What you get

- A plain-language summary of the workflow
- A fill-in prompt template
- What to watch out for
- A link to the original source

## Who it is for

Builders who already use AI agents and want a proven workflow they can copy into their own project.

## Tools needed

- Claude Code: builds the game and proposes decisions
- Manager session: plans and hands work to sessions at set effort levels
- You need: An AI coding agent or chat model
- You need: A small real task to try it on

Cost to run: Free with the agent plan you already use.

## How it works

1. **Create Decisions.md with one line per decision and a date.** Create Decisions.md with one line per decision and a date Expected: Done before you move to the next step.
2. **Tag each line [USER] or [PROPOSED].** Tag each line [USER] or [PROPOSED] Expected: Done before you move to the next step.
3. **Rule: [USER] lines change only when I say so.** Rule: [USER] lines change only when I say so Expected: Done before you move to the next step.
4. **Ask the agent to add [PROPOSED] lines whenever it makes a non-obvious .** Ask the agent to add [PROPOSED] lines whenever it makes a non-obvious choice Expected: Done before you move to the next step.
5. **Review the proposed lines weekly and promote or remove them.** Review the proposed lines weekly and promote or remove them Expected: Done before you move to the next step.

## Sample prompt: Workflow template (Claude Code, Manager session)

```
Apply this workflow to [your project]:
1. Create Decisions.md with one line per decision and a date
2. Tag each line [USER] or [PROPOSED]
3. Rule: [USER] lines change only when I say so
4. Ask the agent to add [PROPOSED] lines whenever it makes a non-obvious choice
5. Review the proposed lines weekly and promote or remove them
Stop and ask me before anything irreversible: deploys, payments, sends or deletes.
```

Adapted by PaperChaseWebb. Not the original author's prompt.

## Free preview of tag-every-decision-in-your-game-s-log-with-who-made-it.md

````markdown
# Tag every decision in your game's log with who made it

PaperChase agent use case (free feed entry), version 1.0. Source: [u/RUSuper on r/ClaudeAI](https://www.reddit.com/r/ClaudeAI/comments/1xgoj4i/week_13_of_making_fishing_and_exploration_game/), 2026-10-27.

## What they did

The developer logs every design and technical decision in one file. Choices they made are tagged [USER] and treated as fixed; choices the agent suggested are tagged [PROPOSED] and can be challenged later. User decisions win any conflict. Work is split across sessions at different effort levels, with one manager session planning and handing tasks out, and the log is how later sessions avoid undoing earlier choices.

## Worth knowing

An untagged decision log lets an agent treat its own old guesses as your rules. One tag per line fixes that. The decision count is the author's.
````

## Worth knowing

- An untagged decision log lets an agent treat its own old guesses as your rules. One tag per line fixes that. The decision count is the author's.
- Figures are as reported by the original author and were not re-measured by us.

## Questions

**Where does this come from?** A public post credited to u/RUSuper on r/ClaudeAI. Source: https://www.reddit.com/r/ClaudeAI/comments/1xgoj4i/week_13_of_making_fishing_and_exploration_game/

**Is it free?** Yes. Feed entries are free to read and download.

## How to get it

Free sample. Download it directly at https://paperchasewebb.ai/bots/marketplace/items/tag-every-decision-in-your-game-s-log-with-who-made-it/, no signup.

Seller: PaperChaseWebb Inc., mgmt@paperchasewebb.com
