Make your agent play the game before it says done (free sample)
by PaperChaseWebb
One rule, one playtester skill and a play log template that make Claude Code or Codex test your game with real controls before reporting done.
- Price
- Free
- Difficulty
- Beginner
- Setup
- 5 min
- Format
- .md file
make-your-agent-play-the-game-free-sample.md · 2 KB · direct download, no signup
What you end up with
Bugs a player would hit get found by the agent first.
What you get
- The play-it-yourself rule
- A playtester SKILL.md
- A PLAYLOG.md template
Who it is for
Anyone building a game with an AI coding agent.
Works with
Solid chips: the agent is named in this listing's own tools list. Dashed chip: Plain Markdown, so it also pastes into other agents such as Grok Bot, Hermes, OpenClaw or Muse. We list those as compatible by format only, not as tested.
Tools needed
Cost to run: Free.
Time to result: Five minutes to install
Sample prompts, free to use
Play the game using the same inputs a player uses (key presses or taps sent to the game window), not by setting positions in code. Complete one full round. Write PLAYLOG.md with what you pressed, what happened and every bug. Fix the bugs, replay, and only then report done.
Scripted tests can pass while real controls are broken.
Free preview of the file
# Make your agent play the game before it says done Free sample from Game Dev with AI Agents by PaperChaseWebb. Written for Claude Code, Codex and Claude. ## The problem An agent can report a game as finished because a test script moved the player through the level. Real players press keys and tap screens. In one public comparison ([source](https://x.com/theSethian/status/2110440063821545479), credit @theSethian), the agent that tested with real controls found the steering was reversed. The faster agent that tested with a script never noticed. ## The rule to add to your agent ```text When the game runs, play it yourself using the same inputs a player would use (key presses or taps sent to the game window), not by setting positions in code. Complete one full round. Log what you pressed and what happened in PLAYLOG.md. Fix every bug you hit, replay, and only then say done. ```
Worth knowing
- Needs a way for the agent to send input to the game window.
Questions
What is in the full pack?
The method, brief template, 16 prompts, five skills, check loops, engine notes and 30 game concepts.
Details
Version 1.0 · Updated Oct 25, 2026 · Markdown version of this page
License: Personal and commercial use. Download terms
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